Hey, What about making the game "less-predictable" ? I am talking about drug ships in docks Examle - Weed ship will be in city on 40th day so everyone will produce weed. And the thing is, something can happen to ship ( like it was sunked) so it wont come to city. and everyone who produced weed will be in problem So you can add 5% chance of ship accident so it wont come to city It would give game more strategy feature Or maybe next thing that Information was wrong and Booze ship will come instead of Weed one I would really appreciate this thing


Also what about making some gangs cooperation events. Something like Big Boss robbery when gangs will have to attack together or something like that