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  1. #1
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    Exclamation Round 101 Professions and Game update !

    Hey guys, so here is how the professions and the game will look next round. All changes were made based on feedback so we hope we will have a better, more balanced round this time around.


    Stats distribution for R101


    Remove the 8 hit limit - Now each hit will give you the same amount if stats depending If you kill or wound your victim



    Stats gains : 2 % when kill and 4 % wounded for all professions
    3% and 5% for hitman

    10 kills from same player instead 20 - We hope this will make top kills a little bit more interesting . On a side note and regarding kills taken from accounts breaking Rule 15 , the ban period will be longer now between 5 and 7 days with a secondary ban to be until the end of the round


    Hitman


    Remove More stats from GA and 1 v1 from Hitman advantage
    30% less chance to get jail at lvl 12



    BROKER

    -Remove 5 stock transactions from lvl 5 ( mafioso )
    - Add 5 dealer transactions directly to lvl 2
    - remove less stats from 1 v 1 and GA disadvantage
    - 40% less money from single robberies
    - 20 % better stock deal when they sell stocks

    We think broker is ok as it is even tho he is strong early and late we tried to bring all other profession to his status instead of nerfing him into oblivion


    DEALER

    3 buildings instead of 4
    remove less stats from 1 v 1 and GA disadvantage

    Dealer is, in my opinion the hardest profession to play on since you have to spend around 500 h to make it into top 1 5 . No changes here , he even got a small item buff that you will see down in the page.



    Pimp

    Pimp was the hardest to balance and I think is still going to give us some headaches in the future but here are the changes for next round.

    25% Cheaper hookers at lvl 1 with a max of 45 % ( 5% per lvl hitting 45 %at lvl 5 )
    Add 5 dealer transactions
    Add more money from hookers 25% more at lvl 2 ( now it is at 10 % increase that by 15% )
    Add 1 more building slot
    40% more hookers from level 2
    remove less stats from 1 v 1 and GA disadvantage
    Add 10 % more money from hookers at lvl 7 reaching a total of 52 % at lvl 12[/COLOR]
    Increase base profit of hookers by 10%
    Removed following trait : Lower rob power - This means that he will have same base rob power as an old gangster had. This is to help him keep up with other professions that do not need to train Charisma


    Businessman

    Better building production lvl 2 +26 % instead of 10% up to 50%
    1 more building slot at lvl 10
    Cheaper building upgrades 35% at level 2, 50% at level 7
    Add 10 dealer transactions
    remove less stats from 1 v 1 and GA disadvantage

    We hope that with this changes he can reach the 200 kk mark broker and dealer did last round.

    Robber

    The following changes are meant to give him a slight boost before day 100 and to keep him alive after day 100 . In my opinion it is the easiest profession to play and now with the new robs he might get a boost.

    Vatican from day 80
    Yakuza day 110
    Special rob from day 120
    Increase total of tickets from 380 to 450
    remove less stats from 1 v 1 and GA disadvantage
    Increase the rate they get tickets to 100 / 120 per TC day - I hope people keep track of this and let us know if there are any problems since this change its his biggest buff. From our tests a player will receive 7 tickets every 5 real minutes.


    Changes to gang robberies for R 101

    All the changes made to gang robs came after feedback from players and we clearly understood that the game needs to give gangs a little bit more importance. The 2 new gang robs are meant to give the game some spice after day 100 when most people that do not play for top stop. We hope now we will have some interesting top gang fights.

    *Buckingham Palace available from lvl 5
    *Bill Gates from available lvl 6
    *Casino Royale available from lvl 8; reward 3.500.000-4.500.000
    *Fort Knox available from lvl 10 8.000.000 - 10.000.000
    *Increase gang points from robs by 20 %
    *The Illuminati available from day 110 25.000.000 - 33.000.000 - power required 700 k
    *2 New gang robs after FK
    a ) called Russian Oligarchs requires lvl 11 and 650 k rob power comes day 125. reward 12.000.000- 14.500.000 with 50 % energie
    b ) Called Bitcoin Bank requires lvl 12 , 850 k rob power comes day 150 gives 15.000.000 -18.000.000 energie 50%
    *Increase all gang upgrades by 30 %
    *Remove cover from virtual gangs




    Change to Events and Special items

    Even though the events apply for everyone these 2 events will clearly give boost to PIMP and Businessman

    New events: China Dolls (increase hooker production) & Work Inspection (increase building production) 20 % more production for 1 tc day -

    *Hardcore item
    For 5 TC days your hookers will earn 300% more money.

    *Labour Love
    For 5 TC days your buildings will produce 300% more drugs.

    The 2 items above will increase your BASE PRODUCTION by 3

    *True Junkie
    For 2 TC days you can do business with the drug dealer and receive a 20% discount on all transactions!

    *True fighter training was removed after feedback
    *The roofie item was removed
    *Add condoms for 20 credits : Whilst active your addiction will not increase when upping stamina in a whorehouse ( 10 minutes )

    To sum this up, our goal for R 101 was to bring all professions close to 200 kk respect mark. Clearly since we have crazy events it is quite hard for us to predict what will happen but we do hope this will give some professions the boost they needed .

    I want to thank all those that helped us prepare this round, Beta and Planning team and everyone that sent us their feedback during R 100. Hope you enjoy the round !!!


    NOTE : Things may change,up until the round actually starts so please check this post before you decide on a profession.
    Last edited by Bebynho20; 05-25-2018 at 01:18 PM.

  2. #2

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    SO much work... and u should change only broker 35x99k stocks and dealer 30x transactions. But u just boosted all other professions. I will wait one more round i think hehe
    Last edited by Kalfasman; 05-09-2018 at 07:18 PM.

  3. #3

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    Oh BTW. I have an idea how to get rid of killing 200 respect rabbits. Maybe a hitman could get kills at lvl 4 or 5 only from players with -10% or better respekt tam he already have?

  4. #4
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    Default

    Quote Originally Posted by Kalfasman View Post
    SO much work... and u should change only broker 35x99k stocks and dealer 30x transactions. But u just boosted all other professions. I will wait one more round i think hehe
    I do not think you understand how broker works, taking that from him will make him useless since he has it very hard to make money outside stock market ... The idea was not to nerf him into oblivion , as I already pointed that out but to bring all others close to him. A lot of work or not we tried but I have to say you might have to wait more than 1 round If you think we will reduce the amount of stocks he can buy. We did not create a PROFESSION to have it just for 4 fun. Regarding hitman and the rabbit donations I hope that next round the moment you PICk HITMAN you will automatically have anonymous raves . That will fix all the problems we are having in that area.
    Last edited by Bebynho20; 05-09-2018 at 09:40 PM.

  5. #5

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    Ye with those raves is an good idea. And i know how how broker works man but as u see ONLY butchers grom top20 made 1kk respekt at day 10 so its not as hard as u think. And i dont think that net round it will be diffrent :P

  6. #6
    Join Date
    Jan 2011
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    165

    Default

    Quote Originally Posted by Kalfasman View Post
    Ye with those raves is an good idea. And i know how how broker works man but as u see ONLY butchers grom top20 made 1kk respekt at day 10 so its not as hard as u think. And i dont think that net round it will be diffrent :P
    Actually, it's not so easy as you think. The butchers had a good strategy that worked for them. If you say it's easy to make big respect with a broker, why there were only 2-3 brokers in top 20? Why Fukokobra who had like 2x time played + 10kk respect from stats made 30kk less than butchers? You can gamble on stocks that won't go higher than 500-600$ during the round and this will destroy ur game as a broker. While i agree that it's easier to grow in respect by juggling with stocks than hunting drugs 24/7 as a dealer, you also have to take a couple of risks as a broker. With 40% less money from lvl 2 , -5 stock transactions at early lvls and 5% less profit when selling, it will definitely be harder this round.

  7. #7
    Join Date
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    Germany
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    Default

    Hi. Last round I`ve been playing as Businessman which was really challanger to play as. I didn`t expect you buff him that much this round, that most of the players gonna take it. If you see/ compare top respect professions you will see some of those aren`t balanced again. I took Dealer which is probably one of the hardest profession. You have to camp a lot of hours to get "Empty Dealer drugs" which makes me a bit upset becouse for that you have to be jobless . Would be actually possibly to do, that everyone get random ship at the same day, combain from all 14 kinds of drugs,not only 1 or 2 at once?

    Kind regards
    Have fun everyone!
    mir haben lehrer den unterschied zwischen groß und kleinschreibung und die bedeutung der interpunktion zb punkt und komma beigebracht die das lesen eines textes gerade wenn er komplizierter ist und mehrere verschachtelungen enthält wesentlich erleichtert!

  8. #8
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    hey Sterben

    Well as you said businessman is strong but he will be strong until day 100 when invest is over after that other professions like robber , dealer and broker will catch up. Here we have 5 professions that can fight for top and our idea was to bring them all close to the 200 kk mark at the end of the round.
    Last round dealer made 200 kk with really poor boats this round we buffed his item and I actually think he will make more than last if teams play him for top. FYI we have a lot of events for dealers plus people are selling a lot but you are correct you will have to spend a life time there.

    " Would be actually possibly to do, that everyone get random ship at the same day, combain from all 14 kinds of drugs,not only 1 or 2 at once? " -- This not only would be impossible but I do not think it is a good idea since that would open us to players complaining about the ships they get. We already have complaints about VIP imagine IF you are top 1 and I am top 2 but last day i get hero ship and you get booze ... I bet you will scream corruption ... I know I would.

    I do not understand one thing , why don't you guys read the news on the forum before you pick a profession ... I always put them here 1 or 2 days before just to give people time to make some calc. Hope you do well this round and waiting for feedback on dealer for next round

  9. #9

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    Hello

    I have analysed a little bit this game and in my opinion it needs a really big update
    The big problem of the game is, that the main profit is making by buying and selling drugs.
    I was wondering why Dealer must sit on the laptop all dayg long while other players are doing
    their robbs buy some drugs and go off and get 150kk+ respect at the end of the game.

    We should start here with the Dealer, cause i think he is your biggest problem now.

    Dealer have to make best deals, so he need to have a source to make a good respect. The source are drugs,
    but the most time of the game he cant buy nothing because of other professions.

    So why must other professions buy drugs ?? why a pimp have to buy drugs to get into top ? even thief !?

    If someone from outside, a newbe, want to play TC and see this is an online RPG, and he is seeing, that
    every profession is almost the same, it does not make much fun for him.

    The thing is, if this game want to be a real RPG, so every profession should get its own source of income.

    At the beginning, I would like to tell you how could you make the professions more characteristic and distinct.

    It is my example for a new path to make this game better and bring more freshness. I will try to write the text as short as i can

    but first of all at the begining:

    - Do not punish players who are plaing regularly and trying to be best in the round,
    by giving them Kills or Drug-Ship for the rang.
    if a player have time and buy Credits and gives u money for that, dont make the game so hard for him.
    He want to upgrade his char. Without killing and waiting for a ship. He want to be better than the others,
    because he spend time and money for that.

    - Only killer can go into other players raves, and the raves have to be annonymouse.
    - Only Hitman that is in the gang can make a GA so other professios
    can get stats only from GA or if they win a battle in their rave with a hitman. (please do not put GA to pass next rang)

    So we come now to the professions:
    __________________________________________________ ________________________________________________

    Pimp:

    As a pimp he must making cash by his hookers. I think for a Pimp it would be nice to
    give him he own little pimp option on the left side of the site (like buildings, Drugs etc.).
    It could be used as Hookers or name it just Pimping. In this option a pimp can buy his hookers
    and buy buildings that he can upgrade and put there his hookers so they can earn more money for him.
    Buildungs like Hotels, Raves, Whorehouses, Privat Villas or even Streets whch he can upgrade and
    where he can put his hookers.
    He could even rent best hookers to some reach guys that pays good cash or something like this.
    It would works like investitions by businessman (read businessman).

    I think the basic earning by hookers can stay but pimp should get for Miss Blond 654k $ from 1.000.000 Charisma, not from 2kk

    Now we come to the %-boost of earning for each building etc. and their upgrades.

    Maybe something like this:

    each building has 5 upgrade lvls:

    Streets from rang 3: max 1500 Hookers, each lvl 15% more cash (upgrade lvl 1 - 250k every next lvl 5x more)
    Whorehouses from rang 5: max 1000 Hookers, each lvl 35% more cash (upgrade lvl 1 - 500k every next lvl 5x more)
    Hotels from rang 6: max 650 Hookers, each lvl 60% more cash (upgrade lvl 1 - 2kk every next lvl 5x more)
    Raves from rang 8: max 500 Hookers, each lvl 125% more cash (upgrade lvl 1 - 4kk every next lvl 5x more)
    Privat villas from rang 9: max 400 Hookers, each lvl 250% more cash (upgrade lvl 1 - 10kk every next lvl 5x more)
    Hookers renting from rang 12: max hookers 300, each lvl 500% more cash (upgrade lvl 1 - 25kk every next lvl 5x more)
    - renting for 10 TC days, than you get ur money and hookers back
    - rented hookers can be taken back but u dont get any money.

    The pimp can chose which hooker he buys and in which Building he puts his hookers,
    he can transfer hookers from 1 building to another.

    Every rang -10% discount on hookers prices beginning with rang 3

    New: Periodic health examinations for your hookers. every 2 or 3 days a pimp have to
    do those examinations to keep his girls healthy.

    The worse health, the less money are earning the hookers

    Health:

    Good - 100%
    Medium - 75%
    Weak - 50%

    I think it could be a time limited option like building upgrades or training (10 to 30 minutes 1000-2000$ pro hooker)


    Others:

    - Dealer transactions 10 (event day 20)
    - Max Hookers: No limit
    - Max building slots: 3
    - Item 300% more cash from hookers for 5 days can stay
    - while taking money from Hookers, the hookers do not die so often.
    __________________________________________________ _________________________________________________


    Businessman:

    As a Businessman you have to make good business so, you have to produce much drugs and make good investitions.
    My exaple for good Businessman is:

    - 6 buildings up to lvl 14 or 7 buildings up to lvl 13
    - each rang beginning with rang 3, +10% to buildig production
    - New building for ALL PROFESSIONS: Warehouse. Warehous for your drugs. Maximal content depend of the upgrade level:

    lvl 1 - 100kk - 500k$ Price for the building
    lvl 2 - 300kk - 5kk$ upgrade
    lvl 3 - 600kk - 15kk$ upgrade
    lvl 4 - 1kkk - 100kk upgrade
    lvl 5 - 2kkk - 500kk upgrade (Highest lvl for Pimp, thief, Hitman)
    lvl 6 - 5kkk - 3kkk upgrade
    lvl 7 - 10kkk - 7kkk upgrade
    lvl 10 - 15kkk - 15kkk upgrade

    If the Warehous is full, you cant produce more drugs.
    This will force the businessman to sell drugs regularly so dealer can buy more drugs.

    No rang needed for upgrade the Warehouse.

    Upgrades of the Warehous are not time limited.

    Item 400% for buildings on 4 days limited.

    New: Buildings renovation: To keep the production on the highest lvl a businessman should do
    the renovation of the buildings (like pimp the health examination for hookers).

    1kk $ pro building

    Condition of buildings:

    Good - 100%
    Medium - 75%
    Weak - 50%

    Besides the drug production, businessman should know how to invest good his money:

    therefor i have an idea:

    New building: Bank for business investments. Only for businessmans where they
    can invest their money all round long.

    Player can invest his money for a limited time and get daily money
    from his % back into the 'normal' bank.
    He gets back his ivested money when the investition time is over.

    Every rang beginning with rang 3 business becomes 1% more money from investitions (max 9% at rang 12)

    besides this the businessman can invest his money in the Bank of business investments for:

    - 4 days at 1%
    - 9 days at 2%
    - 15 days at 3%
    - 25 days at 5%

    If the businessman cancels the investition befor the investition time goes over,
    he must pay a penalty on the amount of the selected investment time.

    Others:

    - Item 400% for the production can stay
    - 10 dealer transaction (event day 20)
    __________________________________________________ __________________________________________________ __________

    Dealer:

    Dealer is good so as he is now. He just need to be a lil bit relieved from being non-stop online. Therefor
    is businessman buffed and limited by the Warehous, so he have to sell drugs regularly and Dealer buys it.
    The second thing is that eery else profession got only 10 dealer transactions.

    The only thing we can add here is the Warehouse. Dealer who buys so many drugs must have a Warehouse for his stuff.

    So depend of his rang he can get every rang 10% more place in the Warehouse beginnig with rang 3.
    For rang 12 he gets 20% more. So he has 2x more place than the Businessman,
    but he must pay more for every next upgrade +50%. (not depend of the rang)

    - Max building slots 3
    - Item True Junkie 3 Days instead of 2
    __________________________________________________ __________________________________________________ __________

    Thief:

    Thief as a thief he has to rob, so he must get much more cash from the robberies. If we wont him to pass
    the 200kk respect, we need to

    - buff his robbery income by a new Item that gives him +/-100% more cash from robberies or,
    - give him more tickets or,
    - give him more % of cash for robberies depended of rang
    - and give him extra events only for robbers something like drug king etc. but only Thief can robb it.
    - 10 Dealer Transactions (event day 20)
    __________________________________________________ __________________________________________________ __________

    Broker:

    Broker is OK. But if he is overplayed he wont make 200kk. He need to get regularly or unregularly new stocks
    to buy. And they need more stocks at the beginning of the game i think.
    He also should be able to sell unlimited amount of stocks like by the drug dealer.

    - 10 Dealer transactions
    __________________________________________________ __________________________________________________ __________

    Hitman:

    - No changes here, only line i said at the beginning of the post only Hitman can join clubs of
    other professions and kill players.
    - only Hitman can make GA for the gang
    - maybe it would be good to make a change for GA, so that the players can chose between stats or income
    while clicking accept for GA. So they can gain normal stats or maybe get 0,5% - 1% of cash or drugs that players
    in the other gang have.
    __________________________________________________ __________________________________________________ __________

    What would be with an extra gang robbery event where players pays with credits (idk. 30-50 cred) to join and rob together,
    they could win there items from shop and special items which they cant get anywhere else like:

    - +10%, +20%, +50% cash from robberies for 30 or 60 real minutes
    - +10%, +20%, +50% stats from robberies for 30 or 60 real minutes
    - +10%, +20%, +50% more robbery, gang robbery or attack power for 30 or 60 real minutes
    - treasure chest with cash from 100k$ to 1kkk$
    - super condoms - no addiction for 30 or 60 real minutes
    - and other stuff from the shop and casino

    everything should be balanced with percent chances so u cant get always something, so maybe better items
    would have 3% chance, good items 5% chance, normal items 10% chance, shop and casino items 15% chance to get
    __________________________________________________ __________________________________________________ __________

    So i think its all from me. I hope someone will read it to the end

    PS: These are only examples that have to be balanced too.


    SeeYa !!!

  10. #10
    Join Date
    Dec 2008
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    spain
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    This is a new game hehe , in my opinion but there are many things that can be done to each feature to make the game more interesting.
    I do think businessman and pimp are quite ok now since compared to last round they are making between 400 to 600 k respect per tc day.
    The fun part is that one is powerful late and some early or even mid game and that makes it more interesting , players still have difficulty choosing a profession because of that .
    I do not agree with the part where you said businessman should not buy drugs , all professions should be able to use all features of game but they should be rewarded by said features based on their profession.
    The game is already repetitive enough so now imagine a world where you are a businessman and your only profit is from buildings....
    In the future , I hope soon , we will introduce DISTRICTS and that will change the game quite a lot .

    PS : it was a very good read :P

 

 

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