Originally Posted by
memox
I have heard other players wanting the same thing, some of them went as far as to say that stats gains should be totally removed from assaults.
I don't saying that... Like I wrote later idea is that only Hitman can take big stats from 1vs1. So the players(hunters) like they was hunting before they will do the same. Removing 1vs1 for other characters will complicate only milking/re-milking stats with rabbits.
Originally Posted by
memox
How should players defend themselves from these sabotages?
And how they can defend themselves now? What will be the different? I think it's the same. If player afraid to loose his money/drugs can take them out... The point of idea is that Sabotage is not popular because players don't earn nothing for it. Idea should make Sabotage more engaging.
Originally Posted by
memox
Could be done but will this really solve the advantage that clubs have? Isnt the real problem that it is a high risk of getting STDs at hookers and that it is cheaper to buy drugs?
No, it wont solve biggest problem in nightlife, but I am sure that this simple idea will make whorehouses more comfortable and players will go there often than now...
Also good update could be if players can buy condoms also with their $$ not only using credits.
Originally Posted by
memox
We could limit the number of business that you can own or that you have to reach a higher level to build a club. Another way would be to increase the price. What do you say about that?
Yes! I think everything have to be update...
1. more skills to reach a higher level -> 2. biggest price for every level -> 3. Limit max.
If you never failed you never lived.