I think that players have to loose some stats but not so much like now. After one or two jails they should be able to rob same robbery. Lets say let players to loose 5x less stats than now.
I think that players have to loose some stats but not so much like now. After one or two jails they should be able to rob same robbery. Lets say let players to loose 5x less stats than now.
If you never failed you never lived.
no lose stats, just money xD
i think if you failed the gang attack it should take away some stats but just a small amount like 1k max, also take away some money and send to prison for 4 tc days as it used to be.
Last edited by manteliss; 05-12-2011 at 02:17 AM.
We are reasoning that prison and lost money is punishment enough and that losing stats is not necessary.
i havent play for a while now..but if u asked me! i would say not losse... its so big stats fk if we think streeat and its not easy to make them for some ppls who doesnt use any kind off rabbs!
so i belive its much better if u do in my way!
u put a robbery and u FAIL 2 time and the third time u losse some stats
so it should be like 2 time warning and the third time u losse lets say we gott 20k and losse 300 stats not more!
this is jusst my idea! and its becaus if ppl FAIL 2 time gott the 2 time WARNING and they make gg safer and much better!
pls poste about my idea
i think is a good idea !
"They will lost their girlfriends if they failed the robbery"
Keep the old system, but do a little change, only for someone who make their gang members to jail will lost their stats or only who unsafe gang robberies.
I don't know what to do with this stats thing.. For me it doesn't matter.
But I have an idea: When you get jail from gang rob, we should get a message which would show you how many stats did you lose and whose fault was that you got jail. ^^