Follow Us On Follow us on Facebook Follow us on Twitter Watch us on YouTube
Results 1 to 10 of 41

Threaded View

  1. #1
    Join Date
    Mar 2006
    Location
    United Kingdom
    Posts
    1,258

    Cool New Idea for top Gang

    Right, everyone who plays this game (who isnt deluded) knows how much of a waste of time this stupid green medal (midalj) is.

    Heres the idea of how things should work.

    1. Gangs earn "points" for each successful robbery they create.

    Forex = 1 Point
    Bank = 2 Point
    VT = 3 Point
    Fed = 4 Point
    FK = 10 Point

    2. Gangs earn points from Successful GA vs Player

    They can earn different amounts of point depending on rank of the player they hit (or you could make it by the strength of the player they hit)

    Prospect = 1 Point
    Hangaround = 2 Point
    Thug = 3 Point
    Mafioso = 4 Point
    Capo = 5 Point
    Consigliere = 6 Point
    Boss = 7 Point
    Don = 8 Point
    Kingpin = 9 Point
    Padrino = 10 Point
    Godfather = 12 Point

    3. Gangs earn points from Successful GA vs Gang

    Again can earn different amounts of point depending on the size/strength of the gang they hit.

    1-5 Members = 5 Points
    6-10 Members = 10 Points
    11-15 Members = 15 Points
    16-20 Members = 20 Points
    21-25 Members = 25 Points
    26-30 Members = 30 Points
    31-35 Members = 35 Points
    36-40 Members = 40 Points
    41-45 Members = 45 Points
    46-50 Members = 50 Points

    4. Gangs earn point for each day that it is created

    So the longer the days they are active the more they create, you could also make it so that if a player has xxx amount of players it earns higher amount of points per day

    5. Gangs earn points from successful quests they complete as a gang

    Obviously for this to work, new quests would need to be created, and much harder, but its sure possible and its something new for players to do in the game, and again bringing people together giving them more reason to create gangs. They would get points for each quest completed, and as the quests get harder, the points payout gets bigger.

    6. Gangs earn points for amount of Members in final gang

    As raised below, this would also be required to stop leaders only inviting close friends when it comes to the final day. The amount of points per member obviously shouldn't be too high so that we don't end up with a system like we do right now.

    7. Gangs would lose points if get get GA or Jail

    If a gang got GA'd they would lose points, and they can maybe lose more points if they get killed from the GA. After gang death the gang would be dissolved as is now but once out of hospital the gang leader at the time of death can reinstate the gang and they would again back at gang ranks. The ranking of them would obviously be stored by its unique ID number its given when gang is created.

    Few Images below of how things could be done:


    Could have a system where gang lists shows daily points (shows active gangs), but also shows points for round to date.


    New Gang Page layout with option to create a new gang, or if a user is already creator/leader of another gang he can re-open it.

    In order for all this to work, gangs would need to be assigned IDs as i said above which would stay with them. The gang would belong to original creator, but this could then be passed onto anyone throughout the game as they wished.

    What ya think

    **** THIS STUPID CURRENT SYSTEM, BRING IN THE NEW
    Last edited by Frazer2k4; 03-01-2012 at 11:18 PM.
    Ex Game Manager
    TheCrims.com
    [email protected]


 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •