Originally Posted by
Generozo
Hi all,
guy's please be mature , we r here to implement something together so negative feedback won't do anything.
whenever crew make vital change ,, we find many complainers for these changes but they getting used to it round by round.
if anyone find why this change's sucks please let us know and we will think together to find a way.
for me i like this changes , it being about i have to plan my criminal career from day 1 , if i would be hunter ( Str ) or robber ( Int ) or gang robber ( Tol )
but i'm against top killers and how it became depend on friends more than it depends on killer it self,
i don't think that Team can do something to help killer in this & we shouldn't allow this to happened , i just convinced that good hunter is desearve to win this .
so Beck & OnLyNewTR are right , if i have 20 friends helps me ( 20 * 2 account ) = 40 kill every TC day * 156 = 6,240 kill per round
i would like to suggest one thing to stop this ,, what about if we count only 2 kills for 1 user per round ?
so who play for top kill MUST go rave's and find more victims to kill ,, and who depend on friends like i mention in previous example will only gain 40 kills per whole round .
Regards,
Generozo