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  1. #1
    Join Date
    Nov 2013
    Posts
    861

    Default Building item calculation "labour love item"

    Hello All,

    We would like to clarify something about building item.
    Please understand that it works properly and there is not any problem on that.


    The item is working very well. You just do not know how the formule is.

    Let me explain you how the calculation is;

    base production + 400% of base production + level bonus (for businessman) + skill/item bonus (which is %10 credits bonus) + vip bonus (vip1/2 is 10% & vip3 is 15%)

    When a "ROBBER" recieves "625.000.000"(500.000.000 + 10% bonus with credits + %15 VIP3 bonus) from a building with level 13. (It can be "Robber" or any other professions except "Businessman". For example, broker, pimp, dealer will recieve the same as ROBBER.)

    After they activate the item.

    They recieve 500.000.000 + 400% (2.000.000.000) + 50.000.000 + 75.000.000 = 2.625.000.000 with building item.

    Now lets check "BUSINESSMAN".

    They recieve "500.000.000" base production.
    and "250.000.000" 50% production of businessman level 12 bonus
    "50.000.000" 10% bonus of total with credits.
    "75.000.000" 15% bonus of VIP3

    They recieve "875.000.000" from the same building in total. Now, lets calculate with item.

    base production + item production + level bonus + 10% bonus bought via credit + 15% VIP3 bonus which is
    500.000.000 + 400% (2.000.000.000) + 250.000.000 (level bonus production) + 50.000.000 (10% bonus) + 75.000.000 (VIP3)
    In total, 2.925.000.000

    This is why, everyone is confused. Because item formula is calculated over base production. Not over total production.

    This causes to the problem of other professions. They recieve around 4.2x of production and businessman recieves 3.4x of total production.

    We have made it 400% now because businessman is now recieving the same profit from item as pimp item gives for hookers.
    We wanted to make them equal at the beginning and they both became 300%, but formule of building item did not give the same profit. We changed it to 400%.

    Other professions can have 4.2x. It does not matter because they will have less buildings already. So they will not be able to make huge money.

    PS: WE MADE THIS CALCULATION IF YOU BUY VIP3 PACHAGE. IF YOU DO NOT HAVE ANY VIP, THEN YOU CAN REMOVE VIP BONUS FROM THE CALCULATION.

    Here is an example from level 12 Morphine lab with item activated.

    2.400.008 (base production) + 969.603 (level 8 businessman bonus "40,4%") + 9.600.032 (400% of base production) + 240.001 (10% bonus of base production bought via credits on building page) + 360.001 (15% VIP3 bonus of base production) = 13569645 total production

    https://prnt.sc/k4q9qb

    Kindest Regards
    Last edited by eagleking52; 07-10-2018 at 03:49 PM.
    Your Sincerely
    ----------------
    eagleking52 / Tolga Gedik
    Game Manager
    Abuse Team Leader
    www.thecrims.com
    [email protected]
    https://discord.gg/kXhW4K229Z

 

 

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