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Thread: My 50 cents !

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  1. #1
    Join Date
    Dec 2008
    Location
    spain
    Posts
    1,345

    Default My 50 cents !

    With every round that passes I am more and more baffled and I am saying this not as an owner but as an ex player or a gamer in general.

    I don't think I've ever played a game where I complained that I had to play said game TOO MUCH to WIN . All the games that are more or less competitive require time especially a game where you win things.

    Since round 1 TC has required time especially IF you want to win something but clearly playing in Germany or Spain is not the same as playing in Brazil or Poland. Once you decide you have to play to WIN you should realize that this game is going to eat a lot of your time , the same as any other " competitive game " .

    Reducing the round to 40 TC days made things much easier when it comes to playing for top but clearly some have forgotten the golden days when we had to play for 182 days / 5 weeks , 16 H per day or more.

    Fun story :when TC moved from multi to single account the first rounds where quite hard for them to balance and we had rounds where we did not have a ticket limit , or dealer transactions limit.
    I played those rounds and I can tell you that I had to rob non stop because 1 ticket = 1 hooker ... and at night we had to move drugs from accounts so basically we had to stay there from 12 until 6 in the morning because people had macros waiting for us to move ..


    I wonder what many of you would've done or said back then If you had to go trough that.

    Nobody is making you guys play for top every round and actually YOU SHOULD NEVER DO THAT because you will burn out !

    Since R 100 we have tried to make things easier for you guys , NO MORE GA , NO MORE 10 % stats loss when getting attacked 1 v 1 , no more MILKS , tickets are now limited .....there are so many things that have changed to make this game easier and more accessible is crazy and yet every round I get a PM on skype or I read a profile that leaves me speechless .

    No you will not win a medal or a cup by playing 1 H a day ! My mom puts more time in Candy Crush so than that.

    This is just my opinion as a player, of games in general !

    PS : I admit in the game has changed, we added many things , some good and some probably bad but it was done because we tried to keep the game fresh and because we wanted to make things entertaining.


    .

  2. #2

    Default

    I think u should consider doin 1 longer round every x small rounds, just to change a bit the gameplay.

    Player database isnt big, so by changing a bit the gameplay u would make more people to join or play imo.

  3. #3

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    Most people fail to communicate what they mean, since experiences and view point are subjective. From what I understand, the main problem is the bubble around a few players that keep winning because they have many ways to take advantage over those who, for instance, either didn't spend a hundred hours a week into the game, or doesn't have the money to keep up with the cost of vip + ticket to try and level things. With all due respect, allowing someone to have na advantage over half the player base because they throw in a couple euros isn't making the game accessible. For instance, you said that everyone now plays with a single account, and yet, vip players can have 3 of them. I'm not saying you shouldn't make money, I know nothing is free in this world. But instead of punishing many in detriment of a few, what about come up with different ideas? I think broker is a great example of what could happen: you have one role that makes money by both luck (because of pseudo-random with the prices of stocks and events that change that) and math. It's so closer to being balanced than all others, that only a few play with it. You said this is a competitive game, but how come that only a few win everytime? It may look it's working because the concept is right, but I don't think the execution is. If it was solely dependent on time, then it would be less complaining, but with vip + credits + multis + trust, how can someone who puts only a few a couple bucks on the game compete with something like that?
    You want to see people actually compete? Make them rely purely on skill. How? That's how games are making money now days. People spend money on skins, which maintain the game and doesn't disrupt its balance. But if that's something unthinkable to the crims, what about pay to play? Even if you choose not to do that with the main game, what about a second server for that? It may sound crazy at first, but many, many people actually do enjoy playing games that are fair and are willing to pay for something like that. At least I am.

  4. #4
    Join Date
    Dec 2008
    Location
    spain
    Posts
    1,345

    Default

    Quote Originally Posted by neoawp View Post
    Most people fail to communicate what they mean, since experiences and view point are subjective. From what I understand, the main problem is the bubble around a few players that keep winning because they have many ways to take advantage over those who, for instance, either didn't spend a hundred hours a week into the game, or doesn't have the money to keep up with the cost of vip + ticket to try and level things. With all due respect, allowing someone to have na advantage over half the player base because they throw in a couple euros isn't making the game accessible. For instance, you said that everyone now plays with a single account, and yet, vip players can have 3 of them. I'm not saying you shouldn't make money, I know nothing is free in this world. But instead of punishing many in detriment of a few, what about come up with different ideas? I think broker is a great example of what could happen: you have one role that makes money by both luck (because of pseudo-random with the prices of stocks and events that change that) and math. It's so closer to being balanced than all others, that only a few play with it. You said this is a competitive game, but how come that only a few win everytime? It may look it's working because the concept is right, but I don't think the execution is. If it was solely dependent on time, then it would be less complaining, but with vip + credits + multis + trust, how can someone who puts only a few a couple bucks on the game compete with something like that?
    You want to see people actually compete? Make them rely purely on skill. How? That's how games are making money now days. People spend money on skins, which maintain the game and doesn't disrupt its balance. But if that's something unthinkable to the crims, what about pay to play? Even if you choose not to do that with the main game, what about a second server for that? It may sound crazy at first, but many, many people actually do enjoy playing games that are fair and are willing to pay for something like that. At least I am.
    No comment !!!!!

  5. #5

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    +1 i agree with every word you said. I spent a lot of time on the computer and play most competitive games for hours and i would gladly spend hours on the crims too if it was not that much pay to win. "For instance, you said that everyone now plays with a single account, and yet, vip players can have 3 of them." this is let alone enough to make it pay to win.

  6. #6

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    How on earth having vip makes you able to play with 3 accounts? Having vip allows you to have a secondary account, not 2. And without VIP you cant play for top, no chance in hell. So now, please tell me, if there are over 100 players with VIP, and only 1 wins, how its this pay to win? all 100 are winning? am i missing something?

    And by the way, I think its a good trade to pay 10 euro for a chance at ~300 euro(of course, if your strategy it's good enough and you know what you are doing).

  7. #7

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    Like you said "if there are over 100 players with VIP, and only 1 wins, how its this pay to win?". Players without VIP can not get even close so it is competition between people who pay to get VIP therefore this is not a competitive game. Just to clarify i am not against paying to games and devs to support them. I bought VIP about 5 times and bunch of credits with this account. And i will buy more to support the game i am having fun playing. My problem is there is a very huge difference competitive-wise between paying players and non paying players.
    Last edited by ZUGOC; 03-31-2022 at 07:14 PM.

  8. #8

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    Quote Originally Posted by ZUGOC View Post
    Like you said "if there are over 100 players with VIP, and only 1 wins, how its this pay to win?". Players without VIP can not get even close so it is competition between people who pay to get VIP therefore this is not a competitive game. Just to clarify i am not against paying to games and devs to support them. I bought VIP about 5 times and bunch of credits with this account. And i will buy more to support the game i am having fun playing. My problem is there is a very huge difference competitive-wise between paying players and non paying players.
    I agree, but this is how all browser based games are. And to be honest, thecrims it's much better "pay to win" wise than any other browser based game I've ever played, and trust me, i tried a lot of them. There are a lot of games(even much more popular) where you must spend over 300-400 euro in 1 month just to stand a chance, not even talking about winning...in thecrims, you can win a round with just 30-40 euro spent.

  9. #9

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    Quote Originally Posted by neoawp View Post
    From what I understand, the main problem is the bubble around a few players that keep winning because they have many ways to take advantage over those who, for instance, either didn't spend a hundred hours a week into the game, or doesn't have the money to keep up with the cost of vip + ticket to try and level things. With all due respect, allowing someone to have na advantage over half the player base because they throw in a couple euros isn't making the game accessible.
    How is spending x time in the game an advantage? You can see that top 1's time online is not the highest, there are many players with much more time online. That's like saying an electrical engineer only takes a minute to fix a problem in a circuit. But that's only possible because he studied circuits and knows exactly what needs to be done. Spending time to strategize, in a strategy game, seems to make sense if you want to win, no?

    Now let's go to the money part. Additional VIPs beyond the first are now less effective than ever in small rounds. They used to have a reasonable (maybe 2kk out of 200kk+ respect, i.e. less than 1%) impact in long rounds, when Sea Captain Bingo was the meta, and additional Drug Cookies would provide you some good cash. Now, additional VIPs do nothing more than give you some tickets (75 tickets? at most maybe an extra 150-200k respect in the end?) and some Goggles (which can be worked around since gang robberies are better than solo most of the time); the Drug Cookies are mostly irrelevant since there's no more Narcotics and only Sea Captain to use them on, and everything else is mostly irrelevant for respect as well.

    So where is this huge advantage from buying extra VIPs? Have you actually checked the impact they have? The same goes for credits; a lot of things can be bought with credits instead of in-game cash, but the actual impact they have on final respect is not as relevant as most might think. Do the math and you will see.

    Quote Originally Posted by neoawp View Post
    I think broker is a great example of what could happen: you have one role that makes money by both luck (because of pseudo-random with the prices of stocks and events that change that) and math. It's so closer to being balanced than all others, that only a few play with it. You said this is a competitive game, but how come that only a few win everytime? It may look it's working because the concept is right, but I don't think the execution is. If it was solely dependent on time, then it would be less complaining, but with vip + credits + multis + trust, how can someone who puts only a few a couple bucks on the game compete with something like that?
    All professions are like that. Some have less direct influence by luck (Pimp), but indirectly it needs other professions to have bad luck in order to excel (in a balanced environment).

    I've already explained above why this "pay to win" is not true, but let's clarify something: what is "winning" for you? For razvan, for example, he considers winning as obtaining top gang medals and daily badges, the latter of which depends exclusively on how much time you want to spend in the game and nothing else. And that's fine, if he has fun with that, to each their own. But how far is the "win" in "pay to win"?

    And last, but not least - if only a few win everytime, yet a lot of people spend at least as much, if not more, time and money than than those few that win... then how much more reliant on skill do you think things should be? Because it seems pretty clear to me that is exactly how they are now, simply by adding those two propositions together - a lot of people spend more time and money than the select few that win everytime, which makes me believe that neither time nor money are the thing to strive for here.

  10. #10

    Default

    I saw this post and I didn’t want to waste time to reply, but after the last few posts I had to say something. This is the first and last time I write on this forum. So here it goes:

    I like when people complain about things they don’t even understand.
    How hard is it to understand that, like any game in the world, it needs some sort of income to function. Servers, developers, support team and admins don’t work for free.
    With that being said, a lot of players won top with 50 EUR, while others spent way more and didn’t reach the podium. In that sense, the game is not pay to win because even if you spend 1000 EUR you will still not make it to the top if you don’t have a great strategy and enough time and knowledge.
    That’s why, top 5 is mostly the same each round, even though around 100 players buy VIPs.
    Also, as Bogdan said you can easily make back that money and even more if you win. So for all those who say that you would win if it wasn’t pay to win, you can do it now too, since you will be reimbursed when you get the prize money, so stop being cunts about it.

    Oh yeah, alina there is no need to flex about having money, no one gives a f*ck and it’s cringy as f*ck. But for someone who has money you definitely complain a lot for 50 eur per month (facepalm). Also, you clearly have no idea about money, stocks or making money, since you said that you don’t want to spend money, but you spend a lot of time on the game. Well that time you spend is actually money, much much more than 50 eur, time you could use to do something productive. But ofc, ur too narrow minded to understand that… I feel sad for you…
    Congratulations on winning a useless medal every round by spending hundreds of hours 😂😂, in a game with a smaller player base than your family.

    #getalife

 

 

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