Originally Posted by
Onizuka
Maybe I can help:
- To jonerno - the Hitman (killer) profession only works if they have a chance to kill other professions. That is just a part of the game, you should try to avoid being killed (there are some things you can do to lower your chances of getting killed and lose the stats, such as buying a night club and limiting the respect of the players allowed to enter). That said:
- To the TheCrimes Crew - the amount of stats that we lose is indeed very high in my opinion and in the opinion of a lot of players that I have been talking to. I thak you for lowering the time we spend on hospitals and prisons, but the stats loss is too high, and that does not fix the problem: the problem is if we have to spend a lot of time getting stronger, but in one encounter with a hitman (or any profession) where we get beaten, we lose days and weeks of playing the game, an therefore, we lost our time. If you do not lower the "damage" in stats caused by losing a fight, I believe you will lose a lot of players. I suggest that you increase the gains for someone that kills/wins a fight, but decrease (a lot) the stats lost when you get beaten. Other suggestion is to change the reward of the alley from killing people to something less "important" as stats, because the way the game is right now, the gap between people that kills a lot and the people that mostly dies only grows and makes it impossible for someone to recover or have a fighting chance.