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  1. #1

    Default gang events are sparse and nullified by the delay

    We know that there are robberies that are random and that these robberies are only worth it until a certain moment of the game for example the oil will only be worth it until the 10th because the CR we will earn more money and gang points
    comparison between CR and oil:

    Casino Royale 60000 $8,000,000 - $10,000,000 150 points gg estamina 50% = ticket 300 points gg and 20kk money
    Oil Tycoon of Dubai (Dia aleatório) 40000 $10,500,000 - $14,000,000 points 250 estamina 100% = ticket 250point and 10.5 kk money

    administrators can claim that we have the option of not stealing, but these thefts are necessary for level and alley mission, which makes it indispensable for the round, I would really like to understand why the game administration cancels 1 such important robbery releasing the first one only after the 14th, which is today and we still haven't had it in this round.
    and see that in the guide we have a forecast of when the thefts should start which in the case of oil it is from the 5th and at the level of compensation it is only good until the 10th, the day that the CR starts.

    remembering that this topic is made in the thought of the thief profession, I don't know the need in other professions but I believe that this long delay harms everyone, within the predictability delaying 1 to 4 days is acceptable, now 9 days after the date provided in the guide so 1 little lack of knowledge of the mechanics of the game
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    Last edited by BRHueHueBR; 06-12-2022 at 03:07 AM.

  2. #2

    Default

    Proposed solution:
    Make events pseudo random, not fully random:
    Example:
    Chance of coming day 05: 30%
    If it doesn't come day 05 then chance is 60% of coming at day 06, if not coming at day 06 then 90% chance day 07 and 08, and day 9 (last day when oil worth it) 100%.

  3. #3
    Join Date
    Jan 2011
    Posts
    138

    Default

    Quote Originally Posted by Vagabundo157 View Post
    Proposed solution:
    Make events pseudo random, not fully random:
    Example:
    Chance of coming day 05: 30%
    If it doesn't come day 05 then chance is 60% of coming at day 06, if not coming at day 06 then 90% chance day 07 and 08, and day 9 (last day when oil worth it) 100%.
    Where is the fun/challenge when you know an event will 100% come next day?

  4. #4
    Join Date
    Dec 2008
    Location
    spain
    Posts
    1,326

    Default

    Events are RANDOM !!!! there is a min and a max for them. Events are decided by an AI and not by me or any other administrator.

    Why would I cancel an EVENT ? What I will do is reduce the number of robs that one needs to make level, but If people know when events are coming well .... we can kiss game strategies GOODBYE !!

  5. #5

    Default

    the issue is not that the events are random, but that they arrive with a delay that makes them outdated, for example the oil is only financially worth it and gang pts until the first casino royale and Bill Gates until the FK, after that they don't they are so worth it, this ends up depending on the strategy to have as many gang points and money as possible for thefts, what I proposed is that the first arrive before they become invaded

  6. #6
    Join Date
    Dec 2008
    Location
    spain
    Posts
    1,326

    Default

    no event is useless ... even carnival day 40 is being robbed by a player that started very late !

    Events are available from day 5 but that doesn't mean they MUST come day 5. This is the beauty of this game, STRATEGY! a lot of players got used to the events coming specific days and now they only have 1 strategy.

    On beta last round 1st Captain came day 40 ..... Imagine that on LIVE ?!

 

 

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