Hi Everyone!

The Winning Streak system was introduced in Round 193, with an additional adjustment regarding the 3-level rule added in Round 196. However, some players are still asking why their winning streak has been reset, which means they don’t fully understand the system. To be honest, it might be a bit complicated, especially for new or intermediate players, so I’ll do my best to simplify it as much as possible to make it clear for everyone. Additionally, a new adjustment will be introduced this round "Round 203", which requires players to obtain the Sicario Badge ('150 kills') in order to reset their victim's kill streak counter. Without this badge, the reset will not be applied.

Let’s start with some basic and simple concepts to make everything that follows easier to understand:

Attacker: The player initiating the attack.
Victim: The player being attacked.
Wounded: The state where you lose but do not die, meaning you are not sent to the emergency.
Killed: The state where you are killed and sent to the emergency.
Reset: The state where your winning streak is lost.
Incrementing: The state where your winning streak increases by one.

Before we dive into the details, let's go over the main rule to help you understand better. I'll call it 'The Golden Rule.' If the attacker fails to wound or kill the victim, their winning streak counter will always be reset. This means the attacker must kill the victim in order to increase their winning streak.

Explanation:
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Case 1: When the Attacker Loses and Gets Wounded:

The attacker's counter is always reset.
The victim's counter is reset only if the level difference between the attacker and the victim is 3 levels or less.
If the level difference is more than 3 levels, the victim's counter remains unchanged.

Examples for Clarity on Case 1:

Level 9 attacker vs. Level 6 victim (Level difference = 3): Attacker's counter resets. Victim's counter resets (level difference is 3 or less).
Level 10 attacker vs. Level 6 victim (Level difference = 4): Attacker's counter resets. Victim's counter does not reset (level difference is more than 3).

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Case 2: When the Attacker Loses and Dies:

The attacker's counter is always reset.
The victim's counter is reset only if the level difference between the attacker and the victim is 3 levels or less.
If the level difference is more than 3 levels, the victim's counter remains unchanged.

Examples for Clarity on Case 2:

Level 6 attacker vs. Level 9 victim (Level difference = 3): Attacker's counter resets. Victim's counter resets (level difference is 3 or less).
Level 6 attacker vs. Level 10 victim (Level difference = 4): Attacker's counter resets. Victim's counter does not reset (level difference is more than 3).

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Case 3: When the Attacker Wins (Regardless of Level Difference):

If the attacker wounds the victim, both counters are reset, regardless of the level difference.
If the attacker kills the victim, the attacker's kill streak increments, and the victim's counter is reset, regardless of the level difference.

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If you understand all of the above, then the new rule being added in Round 203 to complement the previously mentioned rules will be easy for you to grasp. This rule requires obtaining the [Sicario Badge '150 Kills'] in order to reset the victim's win streak counter. Without this badge, the counter will not be reset.

Summary and conclusion:

• The attacker must obtain the Sicario badge ("150 kills") to be eligible to reset their victim's counter, as explained above with various examples. without obtaining that badge, reset won't be done.
• The attacker's counter always resets if they lose.
• If the attacker wins, the victim's counter always resets, and the attacker’s kill streak is unaffected by level difference.
• A level difference of more than 3 affects whether the victim's counter resets.

I hope I have clarified everything on this topic, and I hope it is helpful to everyone. If anything is unclear, please feel free to reach out to me.