Originally Posted by
NeoTheGodfather
The problem is, Rave is the "only" place to regain stamina. And the PvP nature of rave makes it difficult for non-PvP players to have a place to safely regain stamina without the risk of being killed. Even though Rave is a PvP place, I personally refuse to engage in killing other players. Even if I win, to me it's not fun because I know that I assaulted another person in the game, hindering their progress, and taking away their stats that they have worked hard for the last hour. Because I know what it feels like to be on the losing side. It's frustrating, It's not just new players, it's for veteran players who just wants to play robber, pimps, businessmen, broker, etc. without having to kill other players as well.
So I would be stuck, being in a PvP place where I will "always" being killed the moment someone else enters the rave. And I always lose stats, no matter how much effort I put into the game. I've played TC since 2005, and 17 years later being a non-hitman class is still not fun because of repeatedly being killed and repeatedly being punished with stat losses without even a chance to defend to survive the assault. And yes, even with the new HP system, I always die when being assaulted by players with half the respect than me after I hide my respect with multiple items. I'm not even trying to get top places. I just want to have fun, but I'm not having fun, because hitmen and hunters took that fun away.
My suggestion to this slaughterhouse to make it more satisfying for hunters is that: Make slaughterhouses free to entry, and free to use drugs to restore stamina without using tickets for everyone. That way, players who ran out of tickets (or just want to save tickets) and want to regain stamina, has to go to the slaughterhouse to restore their stamina. Heck, make it so that drugs taken inside the slaugtherhouse doesn't even build addiction. That way, the slaughterhouses will always be filled with real players on top of the bot.
But that would mean the normal rave has to be a protected zone. But to balance it, players have to "pay" more to use the normal rave for their "protection". This means, you can have a dynamic entry price that increases per entry the higher your respect is. (Similar to how the pricing of the Methadone medicine works). This way, the higher the respect, the more expensive it is for players to visit rave and restore stamina. The normal rave earnings would also go to the owner of those raves again, like the old system. And entering normal rave will immediately use a ticket. That way, the game is more balanced towards players who wants to avoid PvP but there's a safe space for them to restore stamina without the risk of being assaulted. Albeit they need to pay a much more expensive cost to benefit from that protection, and they are limited in the number of times they can visit this "protected" normal rave by the number of their available tickets. And since entering the rave costs money "dynamically" in relative to their respect. Entering normal rave would "decrease" their respect as well. Giving it a little punishment for players from entering the normal rave which will slow and hinder their progress more than if they just visit the PvP Slaughterhouse rave.
Once they ran out of tickets and if they want to continue playing they have to go to the slaughterhouse where it's free to entry and free to restore the stamina, and it gives hitmen and other players more activity since they can always meet bot and players visiting to assault or be assaulted.